Skip to content
Sabr Path

Sabr Path

Motivational Entertainment

  • Home
  • Games
  • Blog
  • About Us
  • Contact Us

Tag: game design

Evolving Alpha: Cyberpunk Character Design in “Beware”

Posted on May 22, 2023 by Mustafa

In “Beware,” we’re taking a bold step: transforming Alpha, our main character, from a simple yellow block figure into an iconic, vibrant hero. We’re shifting towards a cyberpunk character design,

Read More
Blog beware, design, game design, game development, motivational entertainment, videogames

Donkey Kong Country: A Timeless Blueprint for Action Platformers – Introducing Beware

Posted on May 16, 2023 by Mustafa

Over the years, there have been countless action platformers that have captured the hearts of gamers. But among them, one series stands out as a gold standard for the genre:

Read More
Blog beware, donkey kong country, game design, game development, gaming

Building Resilience: Lessons from Super Mario Bros. – Harnessing the Power of Motivational Entertainment in Games

Posted on May 13, 2023 by Mustafa

Video games can be more than just games, they can be motivational entertainment. Super Mario Bros is a great example of this by showing the player they can build resilience,

Read More
Blog game design, gaming, mario, motivational entertainment, videogames

The Difficulty in Games: Balancing Challenge and Accessibility

Posted on April 23, 2023 by Mustafa

Difficulty in games is a tricky thing to get right. It’s a balancing act that developers have to be careful with – make the game too easy and players will

Read More
Blog game design, game development, game industry, gaming, tribes

Lives in Video Games: Are They Necessary? Sabr Path’s Approach

Posted on April 20, 2023 by Mustafa

Video game accessibility is a crucial aspect of game design that has evolved over the years. From the inclusion of lives to the removal of the system, game developers have

Read More
Blog 2d platformers, accessibility, game design, game development, gaming, lives, videogames

How Portal Changed the Puzzle Game Genre Forever

Posted on April 18, 2023 by Mustafa

Tertris, Bust-a-Move, and Bejeweled. These were the games that people thought of as “puzzle games” before Portal was released. Portal, developed and published by Valve Corporation, was a groundbreaking game

Read More
Blog game design, game development, game industry, gaming, portal, puzzle games, videogames

Writing a Relatable Character: How actions can connect or disconnect

Posted on April 17, 2023 by Mustafa

Abraham Lincoln, the 16th President of the United States, famously said, “Our actions speak louder than words.” This sentiment is echoed by Louise Hay, a motivational author, who wrote, “Our

Read More
Blog characters, design, game design, game development, gaming, videogames

Writing a Relatable Character: The Redemption Arc

Posted on April 16, 2023 by Mustafa

Nelson Mandela, a South African anti-apartheid revolutionary, political leader, and philanthropist, once said that “The greatest glory in living lies not in never falling, but in rising every time we

Read More
Blog characters, design, game culture, game design, gaming

Writing a Relatable Character: The Importance of Internal Struggles

Posted on April 15, 2023 by Mustafa

Writing a relatable character requires more than just physical attributes or actions. As Orson Scott Card, author of Ender’s Game, said, “The hero of a story is always in conflict

Read More
Blog characters, game culture, game design, game development, gaming, videogames

Writing a Relatable Character: Personality Types

Posted on April 14, 2023 by Mustafa

Personality is the essence of what makes a character truly memorable. It’s the unique combination of traits, quirks, and flaws that create a connection between the audience and the character.

Read More
Blog characters, design, game design, game development, gaming, movies, videogames
  • 1
  • 2
  • Next →

Most Recent

  • Evolving Alpha: Cyberpunk Character Design in “Beware”
  • Cyber Inspirations: Tron, Reboot, and Retrowave in Beware
  • A Game Developer’s Perspective: Unpacking the Dove and Epic Games Body Positivity Video
  • Donkey Kong Country: A Timeless Blueprint for Action Platformers – Introducing Beware
  • Mastering Time Management: Lessons from ‘The Sims’
  • Building Meaningful Connections: Inspiring Companionship and Camaraderie in Bastion
  • Building Resilience: Lessons from Super Mario Bros. – Harnessing the Power of Motivational Entertainment in Games
  • Motivational Entertainment: Creating Games with a Positive Outlook
  • Inspiring Kindness: The Power of Motivational Entertainment in Games
  • Creating Games with a Purpose: Motivational Entertainment

Tags

2d platformers accessibility bafta beware boss fights castlevania characters convention design donkey kong country Eid Mubarak game culture game design game development game industry gaming gaming habits indie games inside inspiration Islam kaze and the wild masks limbo lives loot boxes mario mental health metroidvania motivational entertainment movies portal puzzle games sabr path The Sims transistor tribes Tron videogames

SABR PATH © 2023

  • twitter
  • youtube
  • instagram